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CPS testas — paspaudimų greičio testas
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CPS testas — paspaudimų greičio testas

Nauja

Išmatuokite paspaudimus per sekundę 1–100 sekundžių režimuose — kairysis mygtukas, dešinysis mygtukas ar tarpo klavišas.

Mode
Seconds
5.0Seconds
0Clicks
0.0CPS

Click here to start

The timer starts on your first click

Runs entirely in your browser. Nothing is uploaded.

How fast can you click?

The CPS test (clicks per second) is simple: click the pad as fast as you can until the timer runs out. The timer starts on your first click, the live counter tracks every hit, and at the end you get your CPS score, a rank from 🐢 Turtle to ⚡ Lightning, a per-second chart showing exactly where your speed peaked and faded, and your saved personal best for that mode and duration.

Pick any duration from a twitchy 1-second sprint to a brutal 100-second endurance run — including the classic 10-second Kohi test from Minecraft PvP. No page reloads between modes, no ads shifting the pad around mid-test: just the test.

Left click, right click, spacebar — and mobile taps

Most click testers only measure the left button. Here you can switch to a right click test (the browser context menu is suppressed so it won't interrupt) or a spacebar counter that counts real key presses per second — keyboard auto-repeat from holding the key down is filtered out so it won't inflate your score. On phones and tablets the pad becomes a tap speed test automatically.

Every mode and duration combination keeps its own personal best in your browser, so your 5-second left-click record doesn't get overwritten by a 60-second spacebar run.

Benchmarks: what's a good CPS score?

The global average is about 6 CPS with normal one-finger clicking; 8–10 is genuinely fast without technique. Beyond that come the clicking techniques: jitter clicking (vibrating the forearm, around 10–14 CPS), butterfly clicking (alternating two fingers on one button, 15–25 CPS) and drag clicking (sliding a finger across the switch face to generate friction-based micro-clicks, 25–100+ CPS on compatible mice). The most-cited world record is 1,051 clicks in 10 seconds — about 105 CPS — via drag clicking.

Speed fades fast: almost everyone's per-second chart slopes downward after the second or third second. That is normal — finger muscles fatigue quickly, which is exactly why the longer durations (30, 60, 100 seconds) are a completely different challenge from the sprint modes.

How this test compares to cpstest.org and clickspeedtest.net

The most-used click-speed sites are cpstest.org, clickspeedtest.net and clicktest.io. All three are functional testers, but they rely on banner and video ads displayed around or over the test area, which can shift the pad position mid-click and distort results. They also don't distinguish between click modes — left, right and spacebar each have different use cases (Minecraft PvP vs keyboard speed vs FPS gaming) but are bundled together on most sites.

This CPS tester keeps the test area completely free of ads, separates left click, right click and spacebar modes each with their own personal bests, and adds the per-second bar chart that shows exactly how your stamina held up across the duration — something none of the major competitors surface in this level of detail.

A built-in mouse health check

A worn mouse switch "bounces" — it registers two clicks from one physical press. This is annoying in daily use and can look like an autoclicker to game anti-cheat systems, getting you flagged or banned on Hypixel, Mineplex and similar servers. This test watches the gaps between your clicks: if an unusual number of consecutive clicks land under 80 milliseconds apart and you weren't deliberately jitter clicking, it surfaces a warning that your mouse may be double-clicking on its own.

If you see the warning, try the debounce adjustment in your mouse software (Logitech G HUB and Razer Synapse both have this setting), clean the switch with isopropyl alcohol, or consider replacing the mouse. Everything in this test runs in your browser — scores, personal bests and the defect check included. Nothing is uploaded and there's no account needed.

The neuroscience of clicking speed

Every click begins as a decision in the motor cortex — specifically in the primary motor cortex's hand area. Once that intention fires, the signal travels down the corticospinal tract through the brainstem and spinal cord, synapses onto a lower motor neuron, and finally crosses the neuromuscular junction where acetylcholine triggers the finger flexor to contract. That entire pathway takes roughly 150–250 milliseconds for a single voluntary movement — which is why human reaction time is not zero and why a reflex (which bypasses the cortex entirely) is so much faster.

Sustained clicking speed is a different physiological problem from reaction time. Once clicking is underway, the basal ganglia take over rhythmic patterning: they suppress competing motor programs and sustain the repetitive loop without the cortex re-initiating each stroke individually. This is why practiced clickers can maintain a rhythm almost automatically, but also why fatigue accumulates — the basal ganglia loop depends on dopaminergic signaling that depletes with exertion. The per-second chart on this test makes the fatigue curve visible: most people's CPS drops noticeably after the first 3–5 seconds as the cortical override fades and metabolic fatigue limits the rate the motor neurons can re-fire.

Jitter clicking works by bypassing the voluntary movement cycle almost entirely: the clicker induces high-frequency involuntary muscle tremor in the forearm extensors and flexors by holding them under simultaneous tension. The resulting micro-contractions fire at 10–20 Hz — faster than the brain can voluntarily command individual strokes — and the mouse button happens to sit in the path of that vibration. It is fast precisely because it sidesteps conscious motor control, which is also why it is so tiring and difficult to sustain.

CPS in competitive gaming: Minecraft PvP, anti-cheat, and the Kohi legacy

In Minecraft Java 1.8 and earlier, attack damage was applied on every swing with no cooldown, so hitting an opponent more times per second meant dealing more damage per second — the game's combat was essentially a sword-spam DPS race. This made clicking speed a genuine competitive variable: a player clicking at 10 CPS could theoretically out-damage a player at 6 CPS in a flat duel. The Kohi server (Hardcore Factions PvP) popularised the 10-second CPS test specifically because 10 seconds was long enough to reveal sustained combat rate, not just a burst, and the format spread to every major PvP community as the benchmark. When Kohi merged into Badlion Network in 2016 the server disappeared, but the "Kohi test" format became a permanent fixture of the game's culture.

The 1.9 combat update introduced an attack cooldown — full damage only on swings timed at the weapon's speed value — which largely made raw CPS irrelevant on vanilla and most modded servers. However, a large segment of the community runs on 1.8 network forks (Hypixel's SkyWars, BedWars and Arcade modes, most private Hardcore Factions networks) where the old system still applies. Crystal PvP on Bedrock Edition is a separate meta where end crystals deal area damage on detonation and players benefit from rapid right-click placement; here CPS on the right button determines crystal placement speed, making the right-click test directly relevant.

Anti-cheat software adds a complicating layer. Hypixel's anti-cheat (and the open-source Grim anti-cheat used on many servers) monitors CPS as one signal among many for autoclicker detection. Hypixel's stated policy permits any physical clicking technique including butterfly and jitter, but the anti-cheat flags statistically inhuman consistency — a real finger has slight variation in inter-click timing, while an autoclicker fires at a perfectly uniform interval. Some players intentionally introduce timing variance to avoid flags; this test's per-second chart reveals whether your own intervals are naturally varied or unnaturally flat.

Mouse hardware and polling rate: why your gear affects the score

A mouse's polling rate is how often it reports its state to the operating system. At 125 Hz (common on budget office mice) the OS receives an update every 8 ms. At 1000 Hz (the standard on gaming mice) it receives an update every 1 ms. At the newer 4000–8000 Hz rates on high-end gaming mice the interval drops to 0.125 ms. For clicking, polling rate determines the granularity at which click events are timestamped: two clicks that land within one polling interval are reported as simultaneous, which can cause a CPS test to under-count very fast bursts. At 1000 Hz, any two clicks more than 1 ms apart are registered as distinct events — more than adequate for measuring up to 500 CPS theoretically.

Debounce time is a separate and more practically limiting factor. Every mouse switch has a debounce delay — a firmware-enforced window after each click during which additional contact signals are ignored, preventing the electrical bounce of the spring contacts from registering as extra clicks. Typical debounce times range from 10 to 20 ms, which hard-caps the maximum registerable click rate at 50–100 Hz regardless of polling rate or finger speed. Gaming mice marketed for high CPS (such as the Glorious Model O and the Razer DeathAdder V3) often ship with debounce values at the lower end of that range or allow software adjustment down to 5–8 ms. Drag clicking works around debounce by generating multiple distinct switch-contact events from one finger pass — each contact is far enough apart in time to clear the debounce window.

Switch actuation force also matters for sustained clicking. Heavy switches (60g+ actuation force, common on OEM membrane mice) require more muscular effort per click, accelerating fatigue over 30–100 second tests. Switches rated at 40–45g — Kailh Speed Silver, Omron D2FC-F-7N, Razer optical switches — reduce per-click effort enough that most users notice a measurable difference in their sustained CPS on the longer durations. Optical switches eliminate the mechanical contact bounce problem entirely (the beam-break mechanism cannot oscillate), which is why they don't require debounce delay and are increasingly preferred for both responsiveness and longevity.

Health and ergonomics: RSI risk from high-CPS techniques

Repetitive strain injury (RSI) is the collective term for soft-tissue damage from performing the same motion at high frequency over time. For clicking, the primary risk structures are the flexor tendons of the fingers and the median nerve as it passes through the carpal tunnel at the wrist. Jitter clicking is the highest-risk technique: simultaneously tensing opposing forearm muscle groups (flexors and extensors) to generate tremor places both under continuous isometric load while vibrating the wrist joint. Sustained jitter clicking sessions have been directly associated with carpal tunnel syndrome, forearm compartment tightness, and in documented esports cases, stenosing tenosynovitis ("trigger finger") — a condition where the tendon sheath thickens and catches on the tendon, causing the finger to lock in a bent position.

Butterfly clicking is ergonomically better than jitter because individual fingers alternate rather than the whole forearm vibrating, but it still introduces asymmetric load on the index and middle finger tendons if performed for extended periods. Professional and semi-professional players who have reported RSI-related injuries include several Minecraft PvP streamers who publicly attributed clicking-intensive training to forearm and wrist problems; the pattern mirrors the broader esports literature on overuse injuries in high-volume game input documented among StarCraft and MOBA professionals.

Practical mitigation starts with posture and volume limits. The wrist should be neutral (not dorsiflexed upward or plantarflexed downward) during clicking — a mouse pad with a wrist rest or a moused position slightly below elbow height helps achieve this. The forearm should rest on the desk rather than floating, to offload the weight from the wrist muscles. The standard physiotherapy recommendation for high-repetition hand tasks is a 5-minute break for every 30 minutes of intensive use, combined with wrist flexor and extensor stretches (holding a gentle wrist extension stretch for 20–30 seconds). If you notice tingling in the ring or little finger, that implicates the ulnar nerve rather than the median and suggests cubital tunnel syndrome from elbow flexion — a different posture problem. Any persistent pain, numbness, or locking warrants stopping the activity and consulting a physiotherapist before the injury becomes chronic.

Frequently asked questions

What is a good CPS?

A good CPS for regular one-finger clicking is around 6–8 clicks per second; anything above 8 is genuinely fast. Most people land between 4 and 7 CPS on a standard 5-second test. Gamers using techniques like jitter or butterfly clicking routinely push past 10 CPS. For context, the popular click-speed site cpstest.org shows a global average of about 6.51 CPS, and the leaderboard for normal clicking tends to peak around 14 CPS — which requires real technique and practice.

What is the average clicks per second?

The global average sits at roughly 6 CPS on a 5-second test with normal one-finger clicking. Scores drop on longer tests — most people sustain only 5–7 CPS over 30–60 seconds as finger fatigue sets in, which is why the per-second chart here usually slopes downward from the second or third second onward. Anything above 7 CPS is already above average; above 10 CPS puts you in the top few percent of normal (non-technique) clickers.

What is the world record for CPS?

The most-cited record is Dylan Allred's 1,051 clicks in 10 seconds — roughly 105 CPS — set on Recordsetter using drag clicking on a gaming mouse. For normal single-finger clicking the practical sustained ceiling is around 8–11 CPS over 10 seconds. The Recordsetter platform hosts many click-speed records; most are technique-specific (drag, butterfly) rather than pure finger speed. Sites like clickspeedtest.net also maintain leaderboards, but they don't verify hardware, so treat extreme scores with skepticism.

What is the Kohi click test?

The Kohi click test is the classic 10-second click-speed benchmark, named after the Kohi Minecraft server that ran Hardcore Factions PvP. Kohi's built-in CPS tester became the community standard for testing combat clicking speed; the server merged into Badlion in 2016 and eventually shut down, but the 10-second format lives on everywhere. Select the "10 · Kohi" duration above to run the standard Kohi format. Competing sites like cpstest.org, clicktest.io and clickspeedtester.com all offer it, but most show interstitial ads mid-session; this one doesn't.

What is jitter clicking?

Jitter clicking means tensing your forearm and wrist muscles so your hand vibrates rapidly, hammering the mouse button far faster than normal finger flexion allows. Practiced jitter clickers reach about 10–14 CPS sustained. It sacrifices aim precision and is tiring, so players use it in short bursts — mainly in Minecraft 1.8 PvP where attack damage is proportional to click rate. Test your jitter clicking on the 5 or 10 second mode and watch the per-second chart to see where fatigue kicks in.

What is butterfly clicking?

Butterfly clicking means alternating your index and middle finger on the same mouse button so each finger's downstroke registers a separate click — like wings flapping. Because two fingers share the work, butterfly clickers typically hit 15–25 CPS, nearly doubling normal speed. It is faster than jitter clicking and less tiring, but some game servers treat very high CPS as suspicious. Hypixel's anti-cheat has flagged consistent 20+ CPS scores in the past, and servers running the Grim anti-cheat flag butterfly more aggressively.

What is drag clicking?

Drag clicking involves sliding a finger forcefully across the mouse button surface so friction makes the switch register many micro-clicks per pass, producing 25–100+ CPS. It only works reliably on specific mice (Glorious Model O, Roccat Kain and similar) whose buttons have the right surface texture, and it degrades the mouse switch over time. Drag clicking is primarily useful in Minecraft bridging where rapid block placement matters; it offers no benefit for aiming. This test will faithfully count every registered click including drag-click bursts.

Is butterfly clicking allowed in Minecraft?

Vanilla Minecraft and most servers have no technical restriction on clicking technique — anything physical is allowed. Hypixel explicitly permits butterfly and jitter clicking as long as you don't use macros or disallowed mods. However, anti-cheat systems like Grim can flag very high CPS (often cited around 15–20+) as a suspected autoclicker. A mouse that double-clicks on its own due to a failing switch is bannable on most competitive servers because it looks like an autoclicker; this test's built-in defect detector can warn you if your mouse is doing that.

How do I click faster?

Start with grip and ergonomics: a fingertip grip (touching only the front of the mouse) gives fingers more travel speed than a palm grip. Keep your wrist neutral and your forearm supported so your arm doesn't fatigue first. Click from the finger joint rather than the whole hand. Then practice a technique: jitter (10–14 CPS) requires forearm tension, butterfly (15–25 CPS) requires training two fingers to alternate cleanly. A lighter mouse switch (rated in grams of actuation force) helps measurably — Razer, Kailh and Omron switches under 45g feel noticeably faster than the stock 60g+ switches on budget mice.

How many clicks can you do in 10 seconds?

An average person manages roughly 50–70 clicks in 10 seconds (5–7 CPS). Skilled gamers using normal technique reach 80–100 clicks; with butterfly or jitter clicking the range extends to 100–150. The cited world record is 1,051 clicks in 10 seconds via drag clicking. Run the Kohi 10-second mode here and the per-second chart shows exactly how your speed held up and where it dropped. Sites like 10fastfingers (primarily a typing speed site) and clicktest.io offer similar tests; this one adds the health check and the per-second breakdown.

Is 10 CPS good?

Yes — 10 CPS is well above the ~6 CPS average and requires either natural fast-twitch ability or basic technique. Most casual clickers cap out at 7–8 CPS with normal clicking. For Minecraft PvP context: in version 1.8 (where CPS matters most), 8–12 CPS is considered a competitive range. In 1.9 and later, the attack cooldown mechanic was added, so perfect timing at the cooldown interval (roughly 4 CPS) matters more than raw click volume — but 1.8 PvP servers like Hypixel's Arcade and many private servers still run the old combat system.

What is a spacebar counter?

A spacebar counter measures how many times you press the spacebar in a set period, reporting the result as presses per second. The average is about 6 presses per second. Switch this CPS test to Spacebar mode — the pad counts real keydown events (keyboard auto-repeat from holding the key is ignored so it doesn't inflate the score) over any duration from 1 to 100 seconds. It saves its own personal best separately from your mouse click scores.

Why is my mouse double clicking?

Unintended double clicks usually come from a worn or dirty mouse switch whose spring contacts bounce, registering two electrical contacts from a single press. This is called switch bounce. This CPS test watches the time between consecutive clicks: if an unusual proportion of click pairs land under 80 ms apart and you weren't deliberately jitter clicking, it surfaces a defect warning. Fix options include adjusting the debounce delay in your mouse software (many Logitech mice support this via G HUB), cleaning the switch, or replacing the mouse. Double-click issues are common after 1–2 years on budget mice.

Does this CPS test work on mobile?

Yes — on a phone or tablet the click pad becomes a tap pad and the test measures taps per second with the same per-second chart, rank verdicts and personal bests. Tap with one finger or alternate two thumbs for higher scores. Some mobile-specific CPS testers cap at 10 seconds; this one goes to 100 seconds. The right-click and spacebar modes are mouse-and-keyboard only, but left-click (tap) mode works identically across all devices including iPhone and Android.

Is my score saved anywhere?

Your personal best for every mode and duration combination is saved in your own browser's localStorage — nothing is uploaded, there is no leaderboard server and no account is needed. The Copy result button gives you a shareable text snippet you can paste into Discord, Twitter or a group chat to challenge friends. If you clear your browser's storage your personal bests reset, so screenshot your scores if you want to keep a long-term record.

How does this CPS test compare to cpstest.org and clickspeedtest.net?

cpstest.org and clickspeedtest.net are popular click-speed sites with leaderboards and social sharing. Both are solid testers, but they show display ads that sometimes shift the layout mid-session and serve auto-play video ads on the results page. This CPS test has no ads in the test area, includes a mouse health check that those sites lack, and saves your personal bests per mode and duration so you can track improvement over time without creating an account.